All the most important and interesting about E3 2016
Mafia is not the same, and with this you will have to come to terms with. Felt hats, death kisses and family values in the criminal world – all this remained in the past. But there is nothing tragic about it. New developers explore the new era and seek to show another mafia far from the usual romantic image of Italian criminal families. There are no more laws here, but there are sixties, rock and roll and New Bordo-the virtual cast of the New Orleans, the cradle of the Italian mafia in America.
Keep the enemies closer
The New Orlean was never considered a safe place, but the path to the title of one of the most dangerous cities in the United States began closer to the end of the nineteenth century. It was then that the city became the real capital of the Italian mafia. This was facilitated by the not very active presence of the authorities, and rich ports, and the Louisian swamps surrounding the city, capable of hiding any traces. It was in New Orleans that the first major clash of mafia families (the struggle of the families of Matrang and the Privanzano) occurred, here the mafia first killed an objectionable policeman in execution.
By the middle of the twentieth century, the mafia network entangled the new Orleans so tightly that it was not to understand whether the US government in the city has real power. The criminal structure shook only by the 1970s. Carlos Marcello, who was then the “godfather” of organized crime of the city, became one of the main suspects in the case of the organization of the murder of Kennedy. Of course, the government took up the criminal network of Marcello tightly. Sudden raids, dirty compromising evidence, loud arrests – everything is like in a good gangster film.
► The developers coped with stylization perfectly-some types of New Bordo are really easy to confuse with views in the photographs of New Orleans.
Mafia 3 takes the same era, the same place and in some way a similar story: the game also about the fight against the Italian mafia. But it will not be a government to deal with the Italians, but an embittered veteran of the Vietnamese war Lincoln Clay. But it will not act by no means with the help of denunciations, but with rough force.
Yes, and he did not undertake to ruin the criminal network at all from a heightened sense of justice – they are driven by a thirst for revenge. The Italians betrayed and cut out the gang of Clai, his family. Wendetta cannot be avoided. True, the desire to build on the wreckage of the empire its own criminal kingdom of Clay, what is there, not to take away. The city needs a new order.
► The military past left a little human in Lincoln. That is why he deal with rivals in cold blood and knowledge of the matter, like a real soldier.
Here is the construction of its own criminal structure so far raises the most issues. In a fresh gameplay video, the developers showed how Lincoln destroys the property of the mafiosi, robs stores controlled by the mafia, kills key family soldiers and generally engages in secondary secondary games typical for games with the open world. All this is necessary to lure the local Capo and, having killed it, take the area to the hands. This seems to be generally the essence of the game.
On the one hand, of course, it’s good that there is something to do in the city. On the other hand, it is possible that the same type of sidelor will have to go through the plot tasks without fail. For such we are actually scolding games.
Only the allies of Clay can spur interest in building a criminal empire. The most intriguing of them, of course, is Vito Skalentta, the main character Mafia 2. His presence gives timid hope to clarify the final of the second part, and indeed to find out how his life developed and how he entered into New Bordo.
The second will be Burk, the leader of the Irish gang and an extremely quick-tempered type, having personal scores for the head of the Italian mafia of New Bordo. The third assistant is Kassandra, the head of the Gaitean gang. Little is known about her so far, but she also probably has personal motives.
Persons are not only entertaining and well worked out, but also conflict. Conquering the areas of the city, Lincoln will decide which of the allies transfer control over the new territory. Skirmishes, fights and betrayal are attached.
► Each of the allies of Clay can turn into his worst enemy.
Just a business
But we can endure the imposed open world – it would be for what.
Remember your first visit to Empire-Bay. Vito's return home. A trip to the snow -tied city under the soft baritone Frank Sinatra. It cost both an empty open world and sluggish shootings. The essence of the entire series is in such enveloping episodes. Some of them were directed, while others took place by themselves. But they were impossible without a worked out city and written out in the smallest details of the era.
The new era "atmospheric" potential is also very high. The Vietnamese War for the United States has just begun, society is split – some support the entry of troops into Vietnam, others call the government to the world and despise war participants. The racial question arises as much as possible – the authorities are fighting for the rights of the color population, but the southern states, and especially Louisiana, meet their initiatives in bayonets. The hippie movement blooms. Rock music becomes truly folk.
Given Casper Spins sister sites how inspired by the developers talk about the era and the stories of Louisiana of that time, hardly all these social phenomena pass the plot. We are waiting for a tough story, without exchanging for political correctness. Trailers still heating the expectations.
► One New Bordo, it seems, will not limit yourself to it-you will also have.
But outside the atmospheric scenes and the city’s research, the game will clearly be replete with shootouts. Even the last demonstration mainly consisted of them. This is quite justified from the point of view of the plot, Clai is a warrior, and what, what, and in the use of firearms, he understands.
Everything looks noticeably better than in Mafia 2, but it does not reach the level of Uncharted or GEARS of WAR: stupid mafiosi, reluctantly reacting to hits and blows, and let's look at the shelter at all not inspire. This is rather a level The Order: 1886 – Beautiful, in places even spectacular, but very primitive.
I would like to believe that the developers simply chose not the most successful episode for demonstration.
► Tasks can also be performed in a secretive manner. But Stlass so far seems to be a much more boring thing than shootings.
Cars also inspire fears. In all the episodes, the ride and the chase caused a series of Driver – complex physics, apparently, there would be no game in the game. Cars famously go into the skins, sliding like tuned sportsmen in NFS: Underground, turn over after a small push and explodes spectacularly. Well, this can also be interesting, but fans of such innovations will definitely take on hostility.
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Judging by the episodes shown in Mafia 3, not very inventive shootings and an open world that forces the player to pass side quests. But it is too early to draw conclusions – so far we have seen only a tiny part of the game. In addition, the enthusiasm of the developers with a topic, a successfully chosen era and the opportunity to go on a sunset under the House of the Rising Sun on a noisy Masklkar can still extend the game, even if you shoot and complete the tasks there is not at all interesting.
All the most important and interesting about E3 2016